Isabella's runway brief
Choose the feeling, then the detail
Pick one sheep and decide what would help the website show their real personality: a colour, outfit, expression, prop, or tiny magical clue.
Makeover & Website Fashion Show
The Magic Sheep are already here, obviously. This page is for advising them: outfits, accessories, colours, moods and tiny magical details that help each sheep feel more like themselves.
Fern's judging table
Fern says a proper makeover starts with who the sheep already are. Pick a mood, then choose details that help the website show that sheep clearly.
Isabella's runway brief
Pick one sheep and decide what would help the website show their real personality: a colour, outfit, expression, prop, or tiny magical clue.
Isaac's runway test
Open a profile, follow the links, and tell Ada whether the Fashion Show makes it easy to send a clear suggestion.
The Dreamer
Curious explorer, adventure lover and the oldest of the three young sheep. Derek asks brilliant questions and turns ordinary days into open investigations.
The Lookout
Quiet, observant and always watching the skies for something wonderful.
The Musician
Fern is the thoughtful middle one, playing melodies that soothe worries, grow flowers and make the meadow hum.
The Trickster
The mischievous youngest of the three, full of energy, jokes and surprise plans. Spark makes everyone laugh when they need it most.
The Inventor
Brilliant, eccentric and always inventing machines that almost work.
The Builder
Strong, reliable and always ready to build, fix or lift something important.
The Carer
Gentle, kind and always ready with a warm hug, a plaster or a cup of tea.
The Elder
Wise, twinkly and full of stories. Old Bluebell remembers the meadow's oldest secrets, including tales of shy sheep who only come near kind, caring, helpful children.
The Grouch
Grumpy on the outside, loyal on the inside. Gus spots problems before they happen.
The Virtuoso
Loud, dramatic and self-appointed star of every grand meadow performance.
The Homemaker
Warm, generous and always baking something delicious for hungry adventurers. Marigold can turn a picnic blanket into the safest place in the meadow.
The Bosun
Bold, steady and splendid with a rope knot. Captain Bramble knows Great Meadow Lake like the back of her hoof and never leaves a friend on the shore.
The Youngest
Tiny but mighty. Little Tuft collects stars, clouds and very big dreams, then asks the question that helps everyone notice the magic.
The Dragon Sheep
Tiny but brave, with gentle rainbow fire that warms but never burns. Ember is learning that looking different can be a very special kind of magic.
The Coder
Clever, logical and quietly funny. Ada writes spells and code that help the meadow's magic behave, especially when Prof. Plume's inventions get excited.
Adviser notebook
This sheep should look more...
Their best accessory would be...
Their colours should feel...
One tiny magical detail they need is...
The website should show them by...
A clue they might accidentally leave is...